Vendor: Hogan's Hobbies
Product Type : Wargames
The galaxy’s seedy underbelly comes to Star Wars: Legion with the Shadow Collective Starter Set! This set introduces mercenaries to the game, inviting players to hire units from the notorious Black Sun and Pyke syndicates to join other faction’s armies. Alternatively, Maul himself can unite these disparate criminals under the banner of the Shadow Collective and lead them as a standalone force. Alongside his Mandalorian Super Commandos, they form a threat that could bring the galaxy to its knees.
Whichever path they choose, this set gives players plenty of new options for building their armies with 22 miniatures, including Maul, a unit of Shadow Collective Mandalorian Super Commandos, a unit of Black Sun Enforcers, and a unit of Pyke Syndicate Foot Soldiers. Additionally, players can further customize these forces with 30 upgrade cards that unlock heavy weapons, characters like Rook Kast.
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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