Vendor: Games Workshop
Product Type : 40K
As much a maverick as he is a master of covert operations, Sub-commander E’Myamoto is a formidable leader of stealth and sabotage missions. His structural analyser allows him to pinpoint the weak spots of even the most indomitable enemies. Meanwhile, his expertise in guerilla warfare renders his forces all the more deadly.
Command your T'au Empire forces with the legendary Darkstrider, a skilled Pathfinder who has refused numerous promotions to remain with his comrades. Making use of the T'au Empire's advanced technology, Darkstrider is able to highlight the weak points of hostile targets, allowing his allies to destroy them with impressive efficiency. Darkstrider himself attacks with Shade, a powerful custom pulse weapon.
This 11-piece plastic kit makes one Darkstrider and is supplied with a 32mm Citadel round base.
This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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