Every choice matters when you join the battle.
As a Warrior, you’ll be standing at the front line turning the enemy’s strength against them, striking with unstoppable force. Guided by the domains o...
Don’t just harness magic—become it.
As a Sorcerer, you don’t study power—you ARE power! Channel the domains Arcana (instinctual magic) and Midnight (shadows and secrecy) to shape spells that feel b...
Take the vow. Control the power. And ascend to a higher state of being.
As a Seraph, take to the skies channeling divine force through the domains Splendor (life) and Valor (protection) to shield a...
Move with stealth, strike with intent, and make every choice deliberate.
As a Rogue, you walk a fine line between shadow and spotlight drawing power from the domains of Midnight (shadows and secrec...
Walk into the wild. Track your prey. And become something more.
As a Ranger, you’re the embodiment of instinct and precision with the use of animal allies and being a master of the balance between ...
Stand your ground, shield your party, and strike when it matters!
As a Guardian you’re a protector and weapon master who channels Valor (protection) and Blade (weapon mastery) to hold the line and ...
Step into the wild and let your power take shape.
As a Druid, you’ll call on instinct, transformation, and the living world as you embark on new adventures. Shift into beasts, channel raw magic, or...
Step into the spotlight and let your story be heard.
As a Bard, you’re clever with your words—whether you’re charming a crowd, weaving magic through music, or shifting the tide in battle with a per...
Readers of The Expanse novels have thrilled to the adventures of the crew of the Rocinante. Now it’s your turn to make your mark! Abzu’s Bounty presents six full-length scenarios designed for a new...
The Mortal Realms have been wounded. Warpflame irrevocably scours the land, and those places not stripped to nothingness are overrun with starving rodents. Many claim this is the beginning of a new...
This is the time of turmoil. This is the era of war. This is the Age of Sigmar!Since the breaking of Sigmar's Tempest, the peoples of the Mortal Realms have fought tooth and nail for those islands ...
An ancient force has come to the city of Arkham that threatens to consume everything in Hungering Abyss, a starter set in the world of Arkham Horror.
In this all-in-one box, up to 6 players (5 play...
Quests from the Infinite Staircase embraces the magic of the most beloved DUNGEONS & DRAGONS® adventures of all time. Your journey begins in the Infinite Staircase, a dreamlike expanse with...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '