One of the few deities worshipped by the sylvaneth alongside Alarielle, Kurnoth represents nature’s wildness and hunger. The Kurnoth Hunters are living embodiments of his wrath. Nearly twice the si...
To be promoted from the Skitarii maniples to the Serberys corps is a great honour. They ride swift quadrupedal constructs whose razor-clawed limbs allow them to manoeuvre easily over the most shatt...
A Warhammer 40,000 NovelArchmagos Belisarius Cawl invites representatives from across the Imperium, hoping to secure their assistance in unlocking the secrets of the pylon network. Among the attend...
Tomb Kings teams have been playing the game longer than most races were even aware that it existed, and they're keen to show these upstarts how it's meant to be done. They have had to make some adj...
The richest nobles of Bretonnia make their homes in the many castles that dot the land, the courtyards of which have been converted into Blood Bowl pitches where Knightley teams train.This set cont...
The Nehekhara Nightmares are verifiably one of the oldest teams in existence, having played the game in life before their empire fell. They found the game had changed when they were finally freed f...
We are releasing a pack of posters featuring some of our iconic marketing artwork. Each poster is rolled and measures 22" x 36" suitable for framing or hanging by themselves.• Promotes overall gami...
A Warhammer Age of Sigmar NovelAbraxia, the champion of Archaon, has taken the Phoenicium. The city of Blackpyre – a nightmare realm of torment – has risen in its place, and she must now choose...
A Warhammer 40,000 OmnibusOn the surface, the galaxy’s finest warriors ward against the dark forces that plague humanity, but emerging cracks are everywhere. Chaos festers within the sprawling web ...
The Iron Hands Chapter of Space Marines hold a close relationship with the Adeptus Mechanicus, making heavy use of augmetics and advanced weaponry. They are known to be cold and calculating, mercil...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '