Is it luck, or do some dice roll better? We can't guarantee that these dice will always roll what you're hoping for, when you need it, but for those times you want to randomly generate a number bet...
Although many battlefields quickly turn into muddy quagmires when combat begins, armies often march across verdant fields when on the warpath. With many realms and worlds sporting at least some gre...
This Servo-Skull-inspired paint palette is made of soft, washable silicone, a sustainable alternative to disposable palette sheets.The grooves create 24 paint wells, which means less time cleaning ...
The Warhammer Colour Painting Handle is ideal for new painters, and even more experienced ones, helping to make your painting sessions easier, more enjoyable, and more comfortable. Our design team ...
Designed specifically for assembling plastic Citadel miniatures, Citadel Plastic Glue comes in a bottle with a handy applicator nozzle, making it as easy as possible to put your models together
Designed to match and complement the Realm of Battle: Shattered Dominion gameboard, these awesome, highly detailed plastic bases are ideal for the foot-soldiers in your Warhammer Age of Sigmar coll...
The World Eaters, like their patron god Khorne, are not known for subtlety. When they go to war, they often do so with a host of bloodthirsty Daemons of Khorne at their side, all to reap skulls for...
Oathbands can amass lucrative advance payments from their temporary allies by fulfilling mercenary contracts, which they see as no different to any other means of providing for their kindred. Merce...
The reptilian Seraphon strive tirelessly to advance the Great Plan of the Old Ones, returning true order and balance to realms warped by the Dark Gods. Their armies see cold-blooded saurians and fe...
The Emperor's Children are debauched warriors bound in worship to the Chaos God Slaanesh. Wreathed in sweet corruption, twisted in body and mind, they ravage the galaxy in campaigns of gory excess ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '